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Ali hussain

u #include #include #include // Constants int tomX = 100, tomY = 100; int jerryX = 300, jerryY = 300; int tomSpeed = 5; int jerrySpeed = 3; int radiusTom = 20; int radiusJerry = 10; // Function to detect collision (avoiding sqrt) int detectCollision(int tomX, int tomY, int jerryX, int jerryY) { int dx = tomX - jerryX; int dy = tomY - jerryY; int distanceSquared = dx * dx + dy * dy; // Distance squared int radiusSum = radiusTom + radiusJerry; if (distanceSquared getmaxx() - radiusJerry || jerryX https://sites.google.com/view/a-comput/home

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